2026-05-03
- Rebuilt fleet formation behavior, including corrected Range Rows grouping by each ship's longest weapon range, equal-range horizontal rows, protected long-range rear rows, shared formation-speed caps, and stronger in-match formation validation.
- Replaced Federation ship models with new assets for Nebula support cruisers, scout/attack fighters, super destroyer/Vengeance, flagship/Enterprise-E, cruiser/Enterprise-D, and brawler/Defiant, with optimization, scale tuning, forward-orientation fixes, and sharper flagship asset handling.
- Tuned Federation ship scale and presentation: brawler reduced, cruiser increased, dreadnought increased, flagship resized down from the oversized pass, and long-range ships brightened for better readability.
- Improved combat weapon visuals for phasers, torpedoes, and quantum torpedoes with stronger bloom/readability while preserving performance.
- Fixed Federation ship/station material balance across the new assets, including brawler and flagship brightness, station/turret opacity regressions, embedded-texture brightening for Federation shipyards/research/turrets, source-color rendering for Federation structures, and removal of self-illumination haze.
- Adjusted audio mix by reducing the Klingon phaser fire sound effect by 35% without affecting other factions or Klingon ship movement/idle sounds.